ActionComponent
This is a node component that performs processing that can be completed in an instant.
It is used for calling members, calculating data, etc.
Behavior when set to node
Action
The process is executed when the node becomes active.
Compute
Processing is executed when data output is required. Only ActionComponents with output DataPorts can be used.
BehaviorTree
Main
Performs processing when a node becomes active and immediately returns results to the parent node.
Additional properties
Property name | Type | Description |
---|---|---|
Result | InputField<bool> |
Specifies the result to return to the parent node. |
Services
The process is executed when the node becomes active.
Additional properties
Property name | Type | Description |
---|---|---|
Methods | CallMethods |
Specifies the methods to run.
|
State
The process is executed when the node becomes active.
Additional properties
Property name | Type | Description |
---|---|---|
Methods | CallMethods |
Specifies the methods to run.
|
Service
The action is executed when the node becomes active.
Additional properties
Property name | Type | Description |
---|---|---|
Methods | CallMethods |
Specifies the methods to run.
|
Script generation
Due to the script generation function, ActionComponent is used for the following member access scripts.
- Get field value
- Set field value
- Get property value
- Set property value
- method call
It may be other than ActionComponent depending on the field type etc.
For details, please refer to Script generation.