State
State is a node that represents a state in a state machine.
Properties
Property name | Type | Description |
---|---|---|
Input port | InputExecutePort | Executed by connecting with ExecuteWire or TransitionWire |
Output port | OutputSignalPort | Emit a signal when activated. If you connect with TransitionWire, the transition will occur immediately. |
Components | List of Node Component | List of node components to run while the node is active |
Supported node components
- TaskComponent
Starts execution when it becomes active, and outputs the result as a signal when the TaskComponent completes execution. - ActionComponent
The process is executed when the node becomes active. - EvaluateComponent
Processing is performed every frame while the node is active.
Outputs the result as a signal. - EventComponent
Outputs a signal when an event occurs. - ServiceComponent
Starts execution when the node becomes active.