InputField
This field allows you to set a fixed value or receive a value from InputDataPort. Graph View node UI.
Differences depending on DataPort connection
- If InputDataPort is connected, use the data received from the connected port.
- If InputDataPort is not connected, use the fixed value you set.
Types
InputField<T>
A basic InputField.
Gets a fixed value of type T
or a value from the input DataPort.
InputComponent<T>
This is an InputField that allows you to select how to obtain the component.
Obtain the value according to the selection method below or from the input DataPort.
Acquisition method
Contents | Description |
---|---|
Self | Logic Behavior or Logic Player is added to get the T type component from the GameObject |
Value | Fixed value |
InputGameObject
This is an InputField that allows you to obtain a GameObject.
Obtain the value according to the selection method below or from the input DataPort.
Acquisition method
Contents | Description |
---|---|
Self | Logic Behavior or Logic Player has been added to GameObject |
Value | Fixed value |