Attributes

Type Name Description
HideInTypePopupAttribute Hides types to which this attribute is applied from the type selection window.
HideInVariableMenuAttribute Hide types to which this attribute is applied from the Variable addition menu.
HideTypeInVariableMenuAttribute Applying this attribute to an assembly hides the specified type from the Add Variable menu.
IgnoreGeneratorAttribute Mark to exclude from script generation
MemberIconAttribute Display member icon on NodeComponent icon
MenuKeywordsAttribute Set keywords in the script selection menu.
MenuNameAttribute Set a name in the script selection menu.
ScriptGeneratedAttribute Mark as generated script
TargetFieldNameAttribute An attribute for binding the target field name to a type.
ValueTypeAttribute Restrict types that can be selected with SerializableType to types derived from the specified base type
AllowedTypesAttribute Set the types that are allowed to be used.
DisallowedTypesAttribute Set types that are not allowed to be used.
FieldPlacementAttribute Set the field placement.
By applying this attribute to the NodeComponent field, you can specify the field placement.
ConstantColorUsageAttribute Attributes that configure constant configuration for Color
Can be applied for fields in InputField<Color>.
ConstantDelayedAttribute Attribute that delays the finalization of constant changes.
If this attribute is applied, constant changes will not be committed until the user presses the enter key or takes focus from the field.
Can be applied to fields such as InputField<float>, InputField<int>, InputField<string>.
ConstantGradientUsageAttribute Attributes that configure constant configuration for Gradient
Can be applied to fields in InputField<Gradient>.
ConstantMinAttribute Attributes that limit the minimum value, such as float or int.
Can be applied to fields such as InputField<float>, InputField<int>.
ConstantPropertyAttribute The base type of an attribute that, when applied to a field in InputField<T>, sets the configuration of a field of constant values.
ConstantRangeAttribute Attributes that limit the range of numbers, such as float or int.
Can be applied to fields such as InputField<float>, InputField<int>.
ConstantTextAreaAttribute An attribute that allows you to edit multi-line strings.
Can be applied to fields in InputField<string>.
FixedRecomputeModeAttribute Attribute to fix recompute mode
DefaultRecomputeModeAttribute Attribute that sets the default recomputation mode
DontUseComputeAttribute Attributes prohibited from use on Compute nodes
FieldOrderAttribute Attribute that sets field order.
By applying this attribute to the fields of NodeComponent, you can set the display order of the fields.
FixedTitleNameAttribute Attribute that fixes the title name.
You can fix the node name by applying this attribute to Node.
HideResultFieldAttribute Attribute that hides the Result field that outputs the execution results of TaskComponent.
Mainly used for processing that always completes successfully.